I flew in last night, and was so wiped I slept through a press event (enough with the voice mails people), but woke up this morning feeling refreshed and ready to write about
N-Gage. Here is my brief take on where Nokia is in the market.
Nokia is one of the top 10 brands or something ridiculous like that, and they know what they are doing in the cell phone market. This is not another 3DO situation folks; this is an established cell phone company prepared to react quickly to market demands. With the phone finally reasonably priced ($99 verses the $300 launch price), there really is a decent reason a gamer would buy this phone rather than another phone. Ergonomically, I do not enjoy talking on it, but I can get past that in order to have a copy of
"Worms World Party" or Civilization with me at anytime.
Nokia is
XBoxing it. Throw money at the problem until it goes away. I can almost see in their eyes, the waiting. They know the cell market will turn the way Europe and Asia have, and if they have a foot in the door, they will be the one to pull up ahead. The question is: will they retain developer support while the wait is on?
Due to the limited contraints of the platform, Nokia is signing up several titles exclusive to the N-Gage platform. I have to admit, there seems to be more original IPs being launched with the N-Gage, percentage wise, than any platform I see right now. This is what we have been asking for right? How many of you complained about the number of sequels at E32K4? They call it "building to the strengths of the platform". I call it, "how do we make this damn game fit on a vertical screen?". Regardless, they have signed
"The Pocket Kingdom", the first globally connected mobile MMO; "Rifts", the first video game based on Kevin Siembieda's popular role-playing license, and
"Pathway to Glory", an original WWII strategy game that makes the most of N-Gage Arena.
Which brings me to the next point. As a gaming platform, in my opinion, the N-Gage does not stand up to the handheld competition, mainly for the size aspect ratio, but also the low frame rate. However, it is a mobile device and they are quick to separate themselves from the handheld pack. One way they do this with amazing foresight is
N-gage Arena. Think XBox Live on your cell phone connected all the time. With the addition of boards, IM, shadow racing, they have taken the concept of mobile online community gaming to the next level. If anything keeps them in the race, I feel it will be this. They do what we have been waiting for - turn mobile gaming into something original, not miniature console gaming.
Lastly (thank goodness for all y'all), they proclaim they will be the device you "will go back home to get if you forget it". It is your cell phone, right? Will N-Gage be the personal device you never leave home without? I feel the PSP has a better chance here. People already have proven they will carry a cell phone and a PDA (unless you are cool like me and have a Treo). If the PSP can fill the PDA segment of the market for younger gamers, N-Gage may be out of luck, because who wants another platform to buy games for (not to mention the differences in gameplay).
As sure as the Lord made green apples, Nokia is waiting in the wings to knock our socks off, with something; in the meantime, I doubt the press will relax enough to give the QD a chance. It should be an interesting race.