What is happening to print?
In a spread of bad announcements, three game magazines are closing shop. Gamestar, XBN and GMR. Was the market too saturated or has advertising money really moved from the standard double truck spread to more non-traditional marketing efforts in the U.S.? Whatever it is, I am very sad that San Francisco is now the home of way too many unemployed writers.

welcome back to the land of posting news highlights. :)
short answer: are the subscribers there to sustain the advertisements? unless i was a youngin, why would i want to read a published magzine when i can get the same exact information online?
long part: (sorry...it's mostly dribble)
does anyone read much less subscribe to game magazines anymore? the last time i had a subscription, howard and nester was a nintendo power feature, and sushi x (best name evar) was a reviewer or something for egm.
i'm grown up now; why hasnt the game publishing industry adjusted to my more sophisticated gaming needs and wants? from the looks of all the mags, everyone's target audience are the 8-13year olds who arent too familar with the internet. give me something more adult. not grand theft or playboy adult, but something more intellectual (like wired). next-generation might be the best example that i'm thinking of, but i never read it as i was a poor college student when it was published. oh, i guess it should be mentioned that i have a disposble income now. it looks like no one wants any of it.
with all these people writing (for) the game industry, why hasnt anyone made a name for themself to the gaming public? i can maybe name 2 writers that i know of for their published opinions and not their ability to review games. if these writers were to be published somewhere else, there's a really good chance that i'd follow ship.
Posted by
Anonymous |
11:32 PM, December 13, 2004
Anonymous brings up a good point, especially concerning how writers connect with their audiences. At least in the online market, it's very tough to see writers actually connect with their readership. Folks like Steven Kent and Chris Taylor do, though, but they're in the very small minority.
I remember having this debate high over the Pacific with a prolific freelancer (who, I think, hints at the future of game journalism), saying that writers need to have more personality, and not the same personality. Writers have to connect more to their audience, and their audience will become indebted to them and will follow them around. We have to achieve that as an industry. Of course, easier said than done.
Anyway, I'm pissed these magazines folded, especially right before the holidays. Ridiculous timing. I was a former subscriber to GMR and appreciated the editorial and layout and the whole thing, although I'll also agree with Anon that there hasn't been a magazine that caters to "our" kind of readership. The last I do remember was Next Generation, which I still read back issues of, and while I thought GMR had hints of Next Generation, there just doesn't seem to be a market for it. Polygon Magazine tried, even hiring a couple of former NG peeps, but it folded after several issues. Maybe the market just needs time.
Posted by
John |
10:31 AM, December 14, 2004
sadness reigns.
we need some therapeutic relief:
http://www.randomthink.net/video/misc/halo_warthog_jump_high.mov
Posted by
Anonymous |
8:07 PM, December 14, 2004
I think I can figure this out.
The bottom line is, with a print magazine, no one really wants quality anymore. Really, it seems that way to me. Game Informer, Gamepro, EGM...they all seem to have appeal for the casual gamer, and thus why they thrive while quality stuff like Next Generation and Polygon Magazine falls by the wayside. It's really sad. All that's left that seems to speak to my kind of intellect is Play Magazine...and hopefully that's not going to fold anytime soon.
Online media is partly to blame for this. Really, why would anyone want to pay $5-$6 for a magazine to get their gaming fill when they can go online and observe a number of sites that have news updates, game reviews, and all this other stuff right there on the fly? Granted, the Internet isn't free, but they subscribe to it anyway, so why the extra cost?
It's sad that GMR and XBN folded, because they had individual voices that added to the gaming market. But when you have too many opinions and only the biggest ones count, voices will get drowned out. Sad but true.
It's getting to the point where only the mass markets seem to survive. And it's sad that magazines will keep bowing to the pressure instead of seeking individuality. I'm sure Game Informer staffers actually got stiffies for being named Publication of the Year on the Spike TV Bullshit Game Awards tonight.
Hopefully we'll see something emerge that sticks to the hardcore fan and stays around for longer than two to three years worth of issues. Here's to hoping.
Posted by
Robert, the DCD |
11:55 PM, December 14, 2004
Did you try EDGE or Games(tm) for more mature writing? Both are available here in the US, subscription or horribly high bookstore prices.
Posted by
Roland |
12:28 AM, December 15, 2004
Enjoyed a lot!
Hot women in bikinis getting naked http://www.bikini-thong-gallery.info/bikiniescort.html hot girls girls bikini car wash pics bikini thong gallery eva longiria bikini bikini Vigra lavitera cialis meagan good bikini salma hayek bikini photos http://www.license-plate-frames.info Paul miller audi Busty bdsm bikini free wallpaper bikini wrestling video clips Slutty micro bikini Erika deleon bikini big bikinis
Posted by
Anonymous |
12:02 PM, August 10, 2006